API java : FloatControl


javax.sound.sampled
Class FloatControl

java.lang.Object
  extended by javax.sound.sampled.Control
      extended by javax.sound.sampled.FloatControl

public abstract class FloatControl
extends Control

A FloatControl object provides control over a range of floating-point values. Float controls are often represented in graphical user interfaces by continuously adjustable objects such as sliders or rotary knobs. Concrete subclasses of FloatControl implement controls, such as gain and pan, that affect a line's audio signal in some way that an application can manipulate. The FloatControl.Type inner class provides static instances of types that are used to identify some common kinds of float control.

The FloatControl abstract class provides methods to set and get the control's current floating-point value. Other methods obtain the possible range of values and the control's resolution (the smallest increment between returned values). Some float controls allow ramping to a new value over a specified period of time. FloatControl also includes methods that return string labels for the minimum, maximum, and midpoint positions of the control.

Since:
1.3
See Also:
Line.getControls(), Line.isControlSupported(javax.sound.sampled.Control.Type)

Nested Class Summary
static class FloatControl.Type
          An instance of the FloatControl.Type inner class identifies one kind of float control.
 
Constructor Summary
protected FloatControl(FloatControl.Type type, float minimum, float maximum, float precision, int updatePeriod, float initialValue, String units)
          Constructs a new float control object with the given parameters.
protected FloatControl(FloatControl.Type type, float minimum, float maximum, float precision, int updatePeriod, float initialValue, String units, String minLabel, String midLabel, String maxLabel)
          Constructs a new float control object with the given parameters
 
Method Summary
 float getMaximum()
          Obtains the maximum value permitted.
 String getMaxLabel()
          Obtains the label for the maximum value, such as "Right" or "Full."
 String getMidLabel()
          Obtains the label for the mid-point value, such as "Center" or "Default."
 float getMinimum()
          Obtains the minimum value permitted.
 String getMinLabel()
          Obtains the label for the minimum value, such as "Left" or "Off."
 float getPrecision()
          Obtains the resolution or granularity of the control, in the units that the control measures.
 String getUnits()
          Obtains the label for the units in which the control's values are expressed, such as "dB" or "frames per second."
 int getUpdatePeriod()
          Obtains the smallest time interval, in microseconds, over which the control's value can change during a shift.
 float getValue()
          Obtains this control's current value.
 void setValue(float newValue)
          Sets the current value for the control.
 void shift(float from, float to, int microseconds)
          Changes the control value from the initial value to the final value linearly over the specified time period, specified in microseconds.
 String toString()
          Provides a string representation of the control
 
Methods inherited from class javax.sound.sampled.Control
getType
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

FloatControl

protected FloatControl(FloatControl.Type type,
                       float minimum,
                       float maximum,
                       float precision,
                       int updatePeriod,
                       float initialValue,
                       String units,
                       String minLabel,
                       String midLabel,
                       String maxLabel)
Constructs a new float control object with the given parameters

Parameters:
type - the kind of control represented by this float control object
minimum - the smallest value permitted for the control
maximum - the largest value permitted for the control
precision - the resolution or granularity of the control. This is the size of the increment between discrete valid values.
updatePeriod - the smallest time interval, in microseconds, over which the control can change from one discrete value to the next during a shift
initialValue - the value that the control starts with when constructed
units - the label for the units in which the control's values are expressed, such as "dB" or "frames per second"
minLabel - the label for the minimum value, such as "Left" or "Off"
midLabel - the label for the midpoint value, such as "Center" or "Default"
maxLabel - the label for the maximum value, such as "Right" or "Full"

FloatControl

protected FloatControl(FloatControl.Type type,
                       float minimum,
                       float maximum,
                       float precision,
                       int updatePeriod,
                       float initialValue,
                       String units)
Constructs a new float control object with the given parameters. The labels for the minimum, maximum, and mid-point values are set to zero-length strings.

Parameters:
type - the kind of control represented by this float control object
minimum - the smallest value permitted for the control
maximum - the largest value permitted for the control
precision - the resolution or granularity of the control. This is the size of the increment between discrete valid values.
updatePeriod - the smallest time interval, in microseconds, over which the control can change from one discrete value to the next during a shift
initialValue - the value that the control starts with when constructed
units - the label for the units in which the control's values are expressed, such as "dB" or "frames per second"
Method Detail

setValue

public void setValue(float newValue)
Sets the current value for the control. The default implementation simply sets the value as indicated. If the value indicated is greater than the maximum value, or smaller than the minimum value, an IllegalArgumentException is thrown. Some controls require that their line be open before they can be affected by setting a value.

Parameters:
newValue - desired new value
Throws:
IllegalArgumentException - if the value indicated does not fall within the allowable range

getValue

public float getValue()
Obtains this control's current value.

Returns:
the current value

getMaximum

public float getMaximum()
Obtains the maximum value permitted.

Returns:
the maximum allowable value

getMinimum

public float getMinimum()
Obtains the minimum value permitted.

Returns:
the minimum allowable value

getUnits

public String getUnits()
Obtains the label for the units in which the control's values are expressed, such as "dB" or "frames per second."

Returns:
the units label, or a zero-length string if no label

getMinLabel

public String getMinLabel()
Obtains the label for the minimum value, such as "Left" or "Off."

Returns:
the minimum value label, or a zero-length string if no label * has been set

getMidLabel

public String getMidLabel()
Obtains the label for the mid-point value, such as "Center" or "Default."

Returns:
the mid-point value label, or a zero-length string if no label * has been set

getMaxLabel

public String getMaxLabel()
Obtains the label for the maximum value, such as "Right" or "Full."

Returns:
the maximum value label, or a zero-length string if no label * has been set

getPrecision

public float getPrecision()
Obtains the resolution or granularity of the control, in the units that the control measures. The precision is the size of the increment between discrete valid values for this control, over the set of supported floating-point values.

Returns:
the control's precision

getUpdatePeriod

public int getUpdatePeriod()
Obtains the smallest time interval, in microseconds, over which the control's value can change during a shift. The update period is the inverse of the frequency with which the control updates its value during a shift. If the implementation does not support value shifting over time, it should set the control's value to the final value immediately and return -1 from this method.

Returns:
update period in microseconds, or -1 if shifting over time is unsupported
See Also:
shift(float, float, int)

shift

public void shift(float from,
                  float to,
                  int microseconds)
Changes the control value from the initial value to the final value linearly over the specified time period, specified in microseconds. This method returns without blocking; it does not wait for the shift to complete. An implementation should complete the operation within the time specified. The default implementation simply changes the value to the final value immediately.

Parameters:
from - initial value at the beginning of the shift
to - final value after the shift
microseconds - maximum duration of the shift in microseconds
See Also:
getUpdatePeriod()

toString

public String toString()
Provides a string representation of the control

Overrides:
toString in class Control
Returns:
a string description

Ces informations proviennent du site de http://java.sun.com

Remarques

Contenu

Le contenu de cette page provient du site de Sun, et est généré depuis un cache sur l'infobrol après certains traitements automatisés. La présentation peut donc différer du document original, mais le contenu aussi. Vous pouvez utiliser ce bouton pour afficher la page originale du site de Sun :

Quels sont les motivations de cette démarche?

Maintenir les pages en cache sur différents sites peut offrir plus de disponibilité.

Chaque page est indexée dans la base de donnée, ce qui permet de retrouver facilement les informations, au moyen des sommaires, du moteur de recherche interne, etc.

Des facilités sont mises en place pour que les membres de l'infobrol puissent effectuer des traductions en français des différents documents. Ceci devrait permettre aux débutants en programmation Java de consulter les API en français s'ils maîtrisent moins bien la langue de Shakespeare. Dans le cas où une traduction a été soumise, elle est disponible au moyen d'un lien en bas de page. Si la traduction a été validée, la page s'affiche par défaut en français, et un lien en bas de page permet d'atteindre la version en anglais.

Le code sur l'infobrol est automatiquement coloré selon la syntaxe, et les différents mots clés sont transformés en liens pour accéder rapidement aux informations.

Vous avez la possibilité de partager vos expériences en proposant vos propres extraits de code en utilisant le bouton "ajouter un commentaire" en bas de page. Si vous visitez simplement l'infobrol, vous avez déjà accès à cette fonction, mais si vous étes membre du brol, vous pouvez en plus utiliser des boutons supplémentaires de mise en forme, dont la coloration automatique de vos extraits de codes.

Réseaux sociaux

Vous pouvez modifier vos préférences dans votre profil pour ne plus afficher les interactions avec les réseaux sociaux sur ces pages.

 

Nuage de mots clés

7 mots clés dont 0 définis manuellement (plus d'information...).

Avertissement

Cette page ne possède pas encore de mots clés manuels, ceci est donc un exemple automatique (les niveaux de pertinence sont fictifs, mais les liens sont valables). Pour tester le nuage avec une page qui contient des mots définis manuellement, vous pouvez cliquer ici.

Vous pouvez modifier vos préférences dans votre profil pour ne plus afficher le nuage de mots clés.

 

Astuce pour imprimer les couleurs des cellules de tableaux : http://www.gaudry.be/ast-rf-450.html
Aucun commentaire pour cette page

© Ce document issu de l′infobrol est enregistré sous le certificat Cyber PrInterDeposit Digital Numbertection. Enregistrement IDDN n° 5329-2505
Document créé le 30/08/06 22:45, dernière modification le Vendredi 17 Juin 2011, 12:12
Source du document imprimé : http://www.gaudry.be/java-api-rf-javax/sound/sampled/FloatControl.html Document affiché 1 fois ce mois de Juin.
St.Gaudry©07.01.02
Outils (masquer)
||
Recherche (afficher)
Recherche :

Utilisateur (masquer)
Apparence (afficher)
Stats (afficher)
15832 documents
452 astuces.
549 niouzes.
3099 definitions.
447 membres.
8115 messages.

Document genere en :
0,44 seconde

Mises à jour :
Mises à jour du site
Citation (masquer)
Quand tu joues à Counter Strike contre Chuck Norris, ta touche [Esc] ne fait plus rien. Personne ne peut échapper à Chuck Norris.

Anonyme [Chuck Norris fact]
 
l'infobrol
Nous sommes le Samedi 02 Juin 2012, 03:34, toutes les heures sont au format GMT+1.00 Heure, heure d'été (+1)