Assembly : mscorlib (dans mscorlib.dll)
Syntaxe<SerializableAttribute> _
Public Enumeration ConsoleColor
Dim instance As ConsoleColor
[SerializableAttribute]
public enum ConsoleColor
[SerializableAttribute] public enum class ConsoleColor
/** @attribute SerializableAttribute() */
public enum ConsoleColor
SerializableAttribute
public enum ConsoleColor
Membres| Nom de membre | Description | |
|---|---|---|
| Black | Noir | |
| Blue | Bleu | |
| Cyan | Cyan (bleu-vert) | |
| DarkBlue | Bleu foncé | |
| DarkCyan | Cyan foncé (bleu-vert foncé) | |
| DarkGray | Gris foncé | |
| DarkGreen | Vert foncé | |
| DarkMagenta | Magenta foncé (rouge foncé violacé) | |
| DarkRed | Rouge foncé | |
| DarkYellow | Jaune foncé (ocre) | |
| Gray | Gris | |
| Green | Vert | |
| Magenta | Magenta (rouge violacé) | |
| Red | Rouge | |
| White | Blanc | |
| Yellow | Jaune |
ExempleL'exemple de code suivant illustre l'utilisation conjointe de l'énumération System.ConsoleColor, des propriétés Console.ForegroundColor et Console.BackgroundColor, et de la méthode Console.ResetColor. Vous devez exécuter l'exemple sur une console afin de pouvoir observer les effets de couleur décrits.
Deux constantes, Black et White, sont directement utilisées. Ensuite, toutes les constantes (Blue, DarkRed, etc.) sont utilisées indirectement dans une boucle. Dans un premier temps, la méthode GetNames, héritée de la classe Enum, est utilisée pour obtenir les noms des constantes. Ensuite, la méthode Enum.Parse utilise chaque nom pour créer la constante énumérée correspondante.
' This example demonstrates the ConsoleColor enumeration. Imports System Class Sample Public Shared Sub Main() Dim nl As [String] = Environment.NewLine Dim colorNames As [String]() = ConsoleColor.GetNames(GetType(ConsoleColor)) Dim x As Integer ' --------------------------------------------------------------------------------------- Console.WriteLine("{0}All the foreground colors on a constant black background.", nl) Console.WriteLine(" (Black on black is not readable.){0}", nl) For x = 0 To colorNames.Length - 1 Console.Write("{0,2}: ", x) Console.BackgroundColor = ConsoleColor.Black Console.ForegroundColor = CType([Enum].Parse(GetType(ConsoleColor), _ colorNames(x)), ConsoleColor) Console.Write("This is foreground color {0}.", colorNames(x)) Console.ResetColor() Console.WriteLine() Next x ' --------------------------------------------------------------------------------------- Console.WriteLine("{0}A constant white foreground on all the background colors.", nl) Console.WriteLine(" (White on white is not readable.){0}", nl) For x = 0 To colorNames.Length - 1 Console.Write("{0,2}: ", x) Console.ForegroundColor = ConsoleColor.White Console.BackgroundColor = CType([Enum].Parse(GetType(ConsoleColor), _ colorNames(x)), ConsoleColor) Console.Write("This is background color {0}.", colorNames(x)) Console.ResetColor() Console.WriteLine() Next x ' --------------------------------------------------------------------------------------- End Sub 'Main End Class 'Sample ' 'This example produces the following results: ' 'All the foreground colors on a constant black background. ' (Black on black is not readable.) ' ' 0: This is foreground color Black. ' 1: This is foreground color DarkBlue. ' 2: This is foreground color DarkGreen. ' 3: This is foreground color DarkCyan. ' 4: This is foreground color DarkRed. ' 5: This is foreground color DarkMagenta. ' 6: This is foreground color DarkYellow. ' 7: This is foreground color Gray. ' 8: This is foreground color DarkGray. ' 9: This is foreground color Blue. '10: This is foreground color Green. '11: This is foreground color Cyan. '12: This is foreground color Red. '13: This is foreground color Magenta. '14: This is foreground color Yellow. '15: This is foreground color White. ' 'A constant white foreground on all the background colors. ' (White on white is not readable.) ' ' 0: This is background color Black. ' 1: This is background color DarkBlue. ' 2: This is background color DarkGreen. ' 3: This is background color DarkCyan. ' 4: This is background color DarkRed. ' 5: This is background color DarkMagenta. ' 6: This is background color DarkYellow. ' 7: This is background color Gray. ' 8: This is background color DarkGray. ' 9: This is background color Blue. '10: This is background color Green. '11: This is background color Cyan. '12: This is background color Red. '13: This is background color Magenta. '14: This is background color Yellow. '15: This is background color White. '
// This example demonstrates the ConsoleColor enumeration. using System; class Sample { public static void Main() { String nl = Environment.NewLine; String[] colorNames = ConsoleColor.GetNames(typeof(ConsoleColor)); // --------------------------------------------------------------------------------------- Console.WriteLine("{0}All the foreground colors on a constant black background.", nl); Console.WriteLine(" (Black on black is not readable.){0}", nl); for (int x = 0; x < colorNames.Length; x++) { Console.Write("{0,2}: ", x); Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = (ConsoleColor)Enum.Parse(typeof(ConsoleColor), colorNames[x]); Console.Write("This is foreground color {0}.", colorNames[x]); Console.ResetColor(); Console.WriteLine(); } // --------------------------------------------------------------------------------------- Console.WriteLine("{0}A constant white foreground on all the background colors.", nl); Console.WriteLine(" (White on white is not readable.){0}", nl); for (int x = 0; x < colorNames.Length; x++) { Console.Write("{0,2}: ", x); Console.ForegroundColor = ConsoleColor.White; Console.BackgroundColor = (ConsoleColor)Enum.Parse(typeof(ConsoleColor), colorNames[x]); Console.Write("This is background color {0}.", colorNames[x]); Console.ResetColor(); Console.WriteLine(); } // --------------------------------------------------------------------------------------- } } /* This example produces the following results: All the foreground colors on a constant black background. (Black on black is not readable.) 0: This is foreground color Black. 1: This is foreground color DarkBlue. 2: This is foreground color DarkGreen. 3: This is foreground color DarkCyan. 4: This is foreground color DarkRed. 5: This is foreground color DarkMagenta. 6: This is foreground color DarkYellow. 7: This is foreground color Gray. 8: This is foreground color DarkGray. 9: This is foreground color Blue. 10: This is foreground color Green. 11: This is foreground color Cyan. 12: This is foreground color Red. 13: This is foreground color Magenta. 14: This is foreground color Yellow. 15: This is foreground color White. A constant white foreground on all the background colors. (White on white is not readable.) 0: This is background color Black. 1: This is background color DarkBlue. 2: This is background color DarkGreen. 3: This is background color DarkCyan. 4: This is background color DarkRed. 5: This is background color DarkMagenta. 6: This is background color DarkYellow. 7: This is background color Gray. 8: This is background color DarkGray. 9: This is background color Blue. 10: This is background color Green. 11: This is background color Cyan. 12: This is background color Red. 13: This is background color Magenta. 14: This is background color Yellow. 15: This is background color White. */
// This example demonstrates the ConsoleColor enumeration. using namespace System; int main() { String^ nl = Environment::NewLine; array<String^>^colorNames = Enum::GetNames( ConsoleColor::typeid ); // --------------------------------------------------------------------------------------- Console::WriteLine( "{0}All the foreground colors on a constant black background.", nl ); Console::WriteLine( " (Black on black is not readable.){0}", nl ); for ( int x = 0; x < colorNames->Length; x++ ) { Console::Write( "{0,2}: ", x ); Console::BackgroundColor = ConsoleColor::Black; Console::ForegroundColor = *dynamic_cast<ConsoleColor^>(Enum::Parse( ConsoleColor::typeid, colorNames[ x ] )); Console::Write( "This is foreground color {0}.", colorNames[ x ] ); Console::ResetColor(); Console::WriteLine(); } Console::WriteLine( "{0}A constant white foreground on all the background colors.", nl ); Console::WriteLine( " (White on white is not readable.){0}", nl ); for ( int x = 0; x < colorNames->Length; x++ ) { Console::Write( "{0,2}: ", x ); Console::ForegroundColor = ConsoleColor::White; Console::BackgroundColor = *dynamic_cast<ConsoleColor^>(Enum::Parse( ConsoleColor::typeid, colorNames[ x ] )); Console::Write( "This is background color {0}.", colorNames[ x ] ); Console::ResetColor(); Console::WriteLine(); } } /* This example produces the following results: All the foreground colors on a constant black background. (Black on black is not readable.) 0: This is foreground color Black. 1: This is foreground color DarkBlue. 2: This is foreground color DarkGreen. 3: This is foreground color DarkCyan. 4: This is foreground color DarkRed. 5: This is foreground color DarkMagenta. 6: This is foreground color DarkYellow. 7: This is foreground color Gray. 8: This is foreground color DarkGray. 9: This is foreground color Blue. 10: This is foreground color Green. 11: This is foreground color Cyan. 12: This is foreground color Red. 13: This is foreground color Magenta. 14: This is foreground color Yellow. 15: This is foreground color White. A constant white foreground on all the background colors. (White on white is not readable.) 0: This is background color Black. 1: This is background color DarkBlue. 2: This is background color DarkGreen. 3: This is background color DarkCyan. 4: This is background color DarkRed. 5: This is background color DarkMagenta. 6: This is background color DarkYellow. 7: This is background color Gray. 8: This is background color DarkGray. 9: This is background color Blue. 10: This is background color Green. 11: This is background color Cyan. 12: This is background color Red. 13: This is background color Magenta. 14: This is background color Yellow. 15: This is background color White. */
// This example demonstrates the ConsoleColor enumeration. import System.*; class Sample { public static void main(String[] args) { String nl = Environment.get_NewLine(); String colorNames[] = ConsoleColor.GetNames(ConsoleColor.class.ToType()); // ---------------------------------------------------------------------- Console.WriteLine("{0}All the foreground colors on a constant black " + " background.", nl); Console.WriteLine(" (Black on black is not readable.){0}", nl); for (int x = 0; x < colorNames.get_Length(); x++) { Console.Write("{0,2}: ", System.Convert.ToString(x)); Console.set_BackgroundColor(ConsoleColor.Black); Console.set_ForegroundColor(((ConsoleColor)(Enum.Parse( ConsoleColor.class.ToType(), System.Convert.ToString( colorNames.get_Item(x)))))); Console.Write("This is foreground color {0}.", colorNames.get_Item(x)); Console.ResetColor(); Console.WriteLine(); } // ---------------------------------------------------------------------- Console.WriteLine("{0}A constant white foreground on all the " + "background colors.", nl); Console.WriteLine(" (White on white is not readable.){0}", nl); for (int x = 0; x < colorNames.get_Length(); x++) { Console.Write("{0,2}: ", System.Convert.ToString(x)); Console.set_ForegroundColor(ConsoleColor.White); Console.set_BackgroundColor(((ConsoleColor)(Enum.Parse( ConsoleColor.class.ToType(), System.Convert.ToString(colorNames.get_Item(x)))))); Console.Write("This is background color {0}.", colorNames.get_Item(x)); Console.ResetColor(); Console.WriteLine(); } // ---------------------------------------------------------------------- } //main } //Sample /* This example produces the following results: All the foreground colors on a constant black background. (Black on black is not readable.) 0: This is foreground color Black. 1: This is foreground color DarkBlue. 2: This is foreground color DarkGreen. 3: This is foreground color DarkCyan. 4: This is foreground color DarkRed. 5: This is foreground color DarkMagenta. 6: This is foreground color DarkYellow. 7: This is foreground color Gray. 8: This is foreground color DarkGray. 9: This is foreground color Blue. 10: This is foreground color Green. 11: This is foreground color Cyan. 12: This is foreground color Red. 13: This is foreground color Magenta. 14: This is foreground color Yellow. 15: This is foreground color White. A constant white foreground on all the background colors. (White on white is not readable.) 0: This is background color Black. 1: This is background color DarkBlue. 2: This is background color DarkGreen. 3: This is background color DarkCyan. 4: This is background color DarkRed. 5: This is background color DarkMagenta. 6: This is background color DarkYellow. 7: This is background color Gray. 8: This is background color DarkGray. 9: This is background color Blue. 10: This is background color Green. 11: This is background color Cyan. 12: This is background color Red. 13: This is background color Magenta. 14: This is background color Yellow. 15: This is background color White. */
Plates-formesWindows 98, Windows 2000 SP4, Windows Millennium Edition, Windows Server 2003, Windows XP Édition Media Center, Windows XP Professionnel Édition x64, Windows XP SP2, Windows XP Starter Edition
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